0.0.0.5 | Building Updates
Adrift on Land » Devlog
0.0.0.5 is another update focusing on the building system, I wasn't happy with how some parts were interacting with each other and so I slightly reworked the snapping system which makes triangle pieces much more pleasant to work with. I've also added a stability system (which may need tweaking) that is represented via the colour of the holographic guides. Extended change list below.
- Updated building snapping system.
- Added stability calculator for added realism.
- Player menus stay open unless explicitly closed.
- Added corner stairs and ramps.
- Added functioning elevators.
- Added door and window variants.
- Sliding and force-field doors and hatches.
- Sliding and fixed windows.
- Added fences and gates.
There are probably some things that I forgot since while I track changes I don't track specifically between builds...
Files
Adrift on Land 0.0.0.5 452 MB
Apr 05, 2023
Adrift on Land
Early WIP for a survival game.
Status | Prototype |
Author | FootPrint.Studio |
Genre | Survival |
Tags | 3D, cosmic-horror, Lovecraftian Horror, Sci-fi, Singleplayer |
Languages | English |
More posts
- Pre - 0.0.0.6 | Progress Update 004Sep 12, 2023
- Pre - 0.0.0.6 | Progress Update 003Jul 12, 2023
- Pre - 0.0.0.6 | Progress Update 002May 16, 2023
- Pre - 0.0.0.6 | Progress Update 001Apr 28, 2023
- 0.0.0.4 | Building Refinement and HarvestingMar 14, 2023
- 0.0.0.3 | Crafting System and UI ImprovementsFeb 24, 2023
- 0.0.0.2 | Stages of DevelopmentFeb 16, 2023
Leave a comment
Log in with itch.io to leave a comment.